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Far Cry 6

On Far Cry 6 I worked as a Texture Artist on the ObjectBank as well as working along side tech artists and programmers on the weather system. (Mainly on how the rain/puddles behaves and projects onto our Objectbank shaders.)
The models in this selection were made by Michel Baillargeon, Steeve Beaulieu, Dominique Guillon, JF Farrell, Sophie Satomi Iwamoto, and Zach Béliveau. Can't forget the other texture artists Scott Johnston and Maxime Goulet!

Concept by Stephanie Lawrence

Concept by Stephanie Lawrence

Concept by Stephanie Lawrence

Concept by Stephanie Lawrence